One of the most important things in Arkham Knight's Batmobile, so now let's talk about it all sore from the chase mode to combat mode
PURSUIT MODE
ENGINE
-WayneTech hybrid power cell with jet turbine
-HORSEPOWER: 1200 bhp
-Top speed 209 mph without afterburner; 0-60 mph in 2.7 seconds
AFTERBURNER
-FUEL TYPE: Nitro methane
-Raises maximum speed threshold by 30%
-TEMPERATURE AT VENT: 1100 °C
COCKPIT
-Electromagnetic ejector seat
-Enhanced intel and recon capabilities
-Ai and remote guidance systems
IMMOBILIZER MISSILES
-PAYLOAD: 5gm high explosive cl-20/hmx cocrystal
-WARHEAD: 2.75 in (70 mm)
-GUIDANCE: Laser/infrared homing
WHEELS
-MATERIAL: Advanced synthetic fibre composite
-DIAMETER: 4 ft 7 in (1.40 m)
-Advanced all terrain traction technology
CONTAINMENT UNIT
-PURPOSE: Passenger transport
-SPACE: 3 Seats
-Resistant to kinetic forces exceeding 4,500 lb/sq in
AIR BRAKES WITH REGENERATIVE ENERGY MECHANISM
-MATERIALS: Graphene composite
-ACTUATOR: High speed hydraulic cylinder
-STOPPING DISTANCE REDUCTION: 78%
BATTLE MODE
ARMOR PLATING
-THICKNESS: 120mm at thickest point
-MATERIAL: Carbon nanotube aggregate
-BLAST RESISTANCE: Explosive reactive armor around cockpit
VULCAN GUN
-AMMUNITION GAUGE: 25mm
-LENGTH: 1.8 meters
-PURPOSE: Anti-tank and surface to air combat
60MM CANNON
-AMMUNITION TYPE: 60mm high explosive penetrator shells
-MUZZLE VELOCITY: 1,680 meters per second
-Estimated to penetrate 820 mm of steel armor at point blank range
RIOT SUPPRESSOR
-AMMUNITION: Non-lethal slam rounds
-SLAM ROUNDS: Flexible plastic casing filled with 50 grams of rubber pellets
-Designed to deliver minimum long-term trauma & render combatant immobile
ELECTROSHOCK DEFENSE
-VOLTAGE: 200 - 300 kv range
-DELIVERY: Front and rear conductor rods
-PURPOSE: Propel combatant
GYROSCOPIC WHEELS
-Hydraulic arm-mounted
-Capable of 360 lateral spin for combat manoeuvring
-Bullet proof synthetic fibres
WINCH
-Multipurpose grapple claw
-RANGE: 60m
-WEIGHT SUPPORTED: 2.2 t
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